
BUILD VIRTUAL WORLD
Course Projects in ETC, CMU
Platform: Diversity emerging Technology
My Role: Programmer & Producer
Key Words: Game Design, Team working, Unity, AR/VR/Eye Tracker
Sep 2021 - Dec 2021
What is BVW?
Pioneered by co-founder Randy Pausch of Entertainment Technology Center of CMU, Building Virtual Worlds (BVW) challenges students to work quickly, creatively and collaboratively. Part of the immersion semester, BVW gives small teams of students two weeks to create a virtual world, with new groups and goals for each round.
Round 1
REMEMBER ME
What did I do?
-
Programmer - interactive part & HoloLens hardware.
What did I learn?
-
How to connect reality to MR world via user-friendly interaction.
-
great game mechanics and user experience are more important than high-level tech skills.
-
Extract concept and arrange workflow quickly.
Platform: Hololens 2
Duration: 2 weeks
Group member: 5
Round 2
Dr. Spoofensmirtz
What did I do?
-
Producer - workflow and task tracker, playtesting and iteration.
-
Programmer - computer part & Oculus hardware.
What did I learn?
-
How that playtesting and user feedback iterate and contribute to the next version of the game.
-
Design workflow and Gantt chart to make our work more efficient.
-
Start to writing shader.
Platform: Oculus Quest 2
Duration: 2 weeks
Group member: 5
Round 3
Who is Slacking?
What did I do?
-
Programmer - interactive part & Tobii hardware.
What did I learn?
-
Know and develop a new device in a very short term
-
How to solve conflicts in teamwork
Platform: Tobii Eyetracker
Duration: 1 week
Group member: 5